warzone2100 crashed with SIGSEGV in structureUpdate()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
warzone2100 (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
Happened after about 10 minutes of game play, from loading a saved game.
ProblemType: Crash
DistroRelease: Ubuntu 12.04
Package: warzone2100 2.3.8-1ubuntu1
ProcVersionSign
Uname: Linux 3.2.0-23-generic x86_64
ApportVersion: 2.0.1-0ubuntu2
Architecture: amd64
Date: Fri Apr 13 15:24:05 2012
EcryptfsInUse: Yes
ExecutablePath: /usr/games/
InstallationMedia: Ubuntu 12.04 LTS "Precise Pangolin" - Alpha amd64 (20111130.1)
ProcCmdline: warzone2100
SegvAnalysis:
Segfault happened at: 0x54083c <structureUpdat
PC (0x0054083c) ok
source "%al" ok
destination "0x28(%rdx)" (0x00000028) not located in a known VMA region (needed writable region)!
SegvReason: writing NULL VMA
Signal: 11
SourcePackage: warzone2100
StacktraceTop:
structureUpdate ()
gameLoop ()
main ()
Title: warzone2100 crashed with SIGSEGV in structureUpdate()
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dip lpadmin plugdev sambashare sudo
Thank you for taking the time to report this crash and helping to make this software better. This particular crash has already been reported and is a duplicate of bug #918193, so is being marked as such. Please look at the other bug report to see if there is any missing information that you can provide, or to see if there is a workaround for the bug. Additionally, any further discussion regarding the bug should occur in the other report. Please continue to report any other bugs you may find.