[unity-2d] UI Freeze exception for HUD redesign to Unity2d
Bug #971603 reported by
Albert Astals Cid
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
There has been a request from the Design team to not hide the launcher when the HUD is shown and the launcher is on always show behavior.
Please find the ready-to-merge (approved by both the code and design teams) MR for this feature attached to this bug report.
There are tests added that verify the new functionality works. Old tests (for autohide launcher) still pass.
Related branches
lp:~unity-2d-team/unity-2d/hud-redesign
- Andrea Cimitan (community): Approve (desing)
- Albert Astals Cid (community): Approve
-
Diff: 432 lines (+250/-30)7 files modifiedshell/HudLoader.qml (+8/-2)
shell/Shell.qml (+3/-3)
shell/hud/Hud.qml (+36/-21)
shell/launcher/Launcher.qml (+3/-1)
shell/launcher/LauncherItem.qml (+9/-3)
tests/hud/hud_show_hide_tests.rb (+8/-0)
tests/hud/hud_show_hide_tests_hide-mode0.rb (+183/-0)
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+1 from the Docs team. This was already done for Unity 3D so I consider this a bug fix to reduce the diff between 2D and 3D. Our documentation only gives a brief explanation of Unity 2D anyway.