[FFe] [UIFe]: Multimonitor support for Unity-2d
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity-2d |
Fix Released
|
Undecided
|
Unassigned | ||
metacity (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
In order to provide an acceptable multimonitor experience in Unity-2d we request Feature Freeze & UI Freeze Exemptions so that we can merge the branches for Unity-2d and metacity that implement that feature.
The metacity code is needed to make it expose the proprietary _UNITY_
Three bugs for that can be found at
https:/
https:/
https:/
The branch that is going to be merged can be found at https:/
The unity-2d code is needed to make the unity-2d-shell, unity-2d-panel and unity-2d-spread binaries screen aware, it implements the design specifications for MultiMonitor
The branch that is going to be merged can be found at https:/
This increases feature parity with regard to Unity launcher-per-screen (if user enables it), dash showing in the correct screen, hud showing in the correct screen, launcher marking the correct windows per screen, etc.
More information to follow
Related branches
- Michał Sawicz: Approve
-
Diff: 5832 lines (+2395/-1016)85 files modifieddata/com.canonical.Unity2d.gschema.xml (+10/-0)
libunity-2d-private/src/CMakeLists.txt (+1/-0)
libunity-2d-private/src/application.cpp (+68/-36)
libunity-2d-private/src/application.h (+5/-3)
libunity-2d-private/src/applicationslist.cpp (+23/-50)
libunity-2d-private/src/applicationslist.h (+8/-3)
libunity-2d-private/src/applicationslistdbus.cpp (+9/-6)
libunity-2d-private/src/applicationslistmanager.cpp (+98/-0)
libunity-2d-private/src/applicationslistmanager.h (+49/-0)
libunity-2d-private/src/bfb.cpp (+39/-16)
libunity-2d-private/src/bfb.h (+9/-6)
libunity-2d-private/src/dashclient.cpp (+27/-0)
libunity-2d-private/src/dashclient.h (+8/-0)
libunity-2d-private/src/hudclient.cpp (+28/-0)
libunity-2d-private/src/hudclient.h (+8/-0)
libunity-2d-private/src/indicatorentrywidget.cpp (+13/-3)
libunity-2d-private/src/indicatorentrywidget.h (+2/-0)
libunity-2d-private/src/launcherdevice.cpp (+6/-0)
libunity-2d-private/src/launcherdevice.h (+1/-0)
libunity-2d-private/src/launcheritem.cpp (+4/-10)
libunity-2d-private/src/launcheritem.h (+4/-2)
libunity-2d-private/src/listaggregatormodel.cpp (+21/-0)
libunity-2d-private/src/listaggregatormodel.h (+2/-0)
libunity-2d-private/src/panelpalettemanager.cpp (+4/-2)
libunity-2d-private/src/screeninfo.cpp (+18/-4)
libunity-2d-private/src/screeninfo.h (+2/-1)
libunity-2d-private/src/strutmanager.cpp (+8/-3)
libunity-2d-private/src/trash.cpp (+6/-0)
libunity-2d-private/src/trash.h (+1/-0)
libunity-2d-private/src/unity2ddeclarativeview.cpp (+95/-114)
libunity-2d-private/src/unity2ddeclarativeview.h (+29/-15)
libunity-2d-private/src/unity2dpanel.cpp (+0/-35)
libunity-2d-private/src/unity2dpanel.h (+0/-18)
libunity-2d-private/src/windowinfo.cpp (+20/-0)
libunity-2d-private/src/windowinfo.h (+3/-1)
libunity-2d-private/src/windowslist.cpp (+2/-0)
libunity-2d-private/src/workspaces.cpp (+6/-0)
libunity-2d-private/src/workspaces.h (+1/-0)
panel/applets/appname/appnameapplet.cpp (+4/-4)
panel/applets/appname/windowhelper.cpp (+12/-9)
panel/applets/appname/windowhelper.h (+1/-1)
shell/DashLoader.qml (+36/-0)
shell/HudLoader.qml (+35/-0)
shell/Shell.qml (+110/-78)
shell/app/CMakeLists.txt (+6/-0)
shell/app/dash.xml (+9/-0)
shell/app/dashdbus.cpp (+21/-13)
shell/app/dashdbus.h (+6/-3)
shell/app/hud.xml (+9/-0)
shell/app/huddbus.cpp (+13/-7)
shell/app/huddbus.h (+6/-3)
shell/app/shell.cpp (+4/-30)
shell/app/shelldbus.cpp (+4/-4)
shell/app/shelldbus.h (+3/-3)
shell/app/shelldeclarativeview.cpp (+27/-232)
shell/app/shelldeclarativeview.h (+12/-55)
shell/app/shellmanager.cpp (+683/-0)
shell/app/shellmanager.h (+128/-0)
shell/common/Background.qml (+12/-2)
shell/common/VisibilityController.qml (+4/-4)
shell/common/visibilityBehaviors/IntelliHideBehavior.qml (+2/-2)
shell/dash/Dash.qml (+49/-38)
shell/dash/Home.qml (+3/-3)
shell/dash/LensBar.qml (+1/-1)
shell/hud/Hud.qml (+11/-5)
shell/launcher/Launcher.qml (+5/-27)
shell/launcher/LauncherItem.qml (+2/-1)
shell/launcher/LauncherList.qml (+19/-10)
shell/launcher/LauncherLoader.qml (+22/-7)
shell/launcher/ListViewDragAndDrop.qml (+6/-0)
spread/Windows.qml (+13/-2)
spread/Workspace.qml (+2/-2)
spread/Workspaces.qml (+15/-7)
spread/app/CMakeLists.txt (+2/-0)
spread/app/spread.cpp (+3/-40)
spread/app/spreadcontrol.h (+2/-6)
spread/app/spreadmanager.cpp (+224/-0)
spread/app/spreadmanager.h (+60/-0)
spread/app/spreadview.cpp (+9/-60)
spread/app/spreadview.h (+3/-9)
tests/dash/fullscreen.rb (+17/-14)
tests/manual-tests/window-manager.txt (+9/-5)
tests/multimonitor/dash-moving.rb (+129/-0)
tests/run-tests.rb (+2/-0)
tests/shell/input_shaping_common.rb (+2/-1)
description: | updated |
Changed in unity-2d: | |
milestone: | none → 5.8 |
summary: |
- Feature Freeze Excemption: Multimonitor support for Unity-2d + [FFe] [UIFe]: Multimonitor support for Unity-2d |
description: | updated |
Changed in unity-2d: | |
status: | New → In Progress |
Changed in unity-2d: | |
status: | In Progress → Fix Committed |
milestone: | 5.8 → 5.7 |
Changed in unity-2d: | |
status: | Fix Committed → Fix Released |
no longer affects: | null |
Approved. This will help make the unity and unity-2d story more coherent. This feature should be landing independent of other bug fixes, based on discussions last week.