BuiltAt & PadAircraft

Bug #942112 reported by Mig Eater
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Ares
Triaged
Low
Unassigned

Bug Description

Using BuiltAt to make more then one aircraft factory brakes the PadAircraft logic. For example if you build two different aircraft factories with 4 pads each you can then queue up 8 planes in the sidebar but it will get stuck on the 5th plane because it cant be built at the other airfield etc. Trying to cancel it will not work, you need to make space on the existing airfield or build another to fix it.

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

Damn. Thanks for the report, I'll have to fix that someday.

Changed in ares:
assignee: nobody → DCoder DCoder (dcoder1337)
importance: Undecided → Low
status: New → Triaged
Revision history for this message
Mig Eater (mig-eater) wrote :

I'm using a naval airfield for seaplanes in D-day so I hope it's someday soon, I imagine it's not a simple fix tho :/

Revision history for this message
YR M0ddEr (yr-m0dder) wrote :

There is a similar bug in the original game. Are you sure its not the same bug?
Using 1.001, if I have to airpads(each one hold 4 aircrafts), I can buy as many aircrafts I want, but after the eighth have been built, the production is going to go extremely slow, it looks like its frozen, and you can not cancel it the production. No money is taken either.

Revision history for this message
Mig Eater (mig-eater) wrote :

I presume you have that problem because you didn't add the plane to the PadAircraft list & so you can then build more planes then there are pads.

This bug is caused by the PadAircraft not taking the BuiltAt logic into consideration when queuing up units, So the outcome is the same but the cause is different.

Changed in ares:
assignee: DCoder DCoder (dcoder1337) → nobody
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