Watch window not rendered correctly when dragged out of screen

Bug #939574 reported by Shevonar
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Medium
Unassigned

Bug Description

Windows can be dragged out of the screen or main frame since revision 6246. The watch window doesn't like this and will draw immovables and moveables (everything except terrain and roads) with a wrong offset when you drag the watch window out of the screen to the top or the left.

Tags: ui
Shevonar (shevonar)
Changed in widelands:
milestone: none → build17-rc1
importance: Undecided → Medium
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

I see this as well. At a guess I would say the negative x and y values are confusing the offset somehow.

Changed in widelands:
status: New → Confirmed
tags: added: ui
Revision history for this message
Shevonar (shevonar) wrote :

Fixed in revision 6276 but I don't know if this is a nice fix :S

Changed in widelands:
status: Confirmed → Fix Committed
Revision history for this message
SirVer (sirver) wrote :

Released in build17-rc1.

Changed in widelands:
status: Fix Committed → Fix Released
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