Map Lake of Tranquility broken

Bug #938142 reported by Jens Beyer
10
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Undecided
Unassigned

Bug Description

Start a new game in Map Lake of Tranquility, any game setup or tribe.

Game does not start. Error message (Popup and Console output):

Game data error
Natur Objekte: 1 (owner = "world", name = "wolf"): already loaded (immovable)

Other maps seem to work (at least the few I tested).

Revision history for this message
Nasenbaer (nasenbaer) wrote :

can confirm

Changed in widelands:
status: New → Confirmed
milestone: none → build17-rc1
Revision history for this message
SirVer (sirver) wrote : Re: [Bug 938142] Re: Map Lake of Tranquility broken

Strange... Kristin recently updated this map IIRC to fix some inbalance.
I committed the change and it did work for me. Very strange. Maybe I
mixed some files up in this commit?

Revision history for this message
Gabriel Margiani (gamag) wrote :

I had to delete bob and bob_data to open the
map. In the editor I added port-spaces (not really needed)
and saved again. Now it works for me, but it has
much more files than before.

Revision history for this message
SirVer (sirver) wrote :

deleting bob and bob_data means no animals remain on the map.

Revision history for this message
Gabriel Margiani (gamag) wrote :

When I opened the map after deleting the
files, there where animals on it.

Revision history for this message
Gabriel Margiani (gamag) wrote :

It seems as if the animals have been saved twice,
in two different files.
After one file is loaded, loading the second
is loading all animals again.
That's not allowed so we get the error.

Revision history for this message
SirVer (sirver) wrote :

alright, so this than just needs to be merged. Right?

  status triaged

Changed in widelands:
status: Confirmed → Triaged
Revision history for this message
Nasenbaer (nasenbaer) wrote :

I am against a merge because of the port buildspaces added. I really do not think, that this map is build for seafaring and the size is much too small for an effective seafaring.
Everything else seems fine.

Btw. bob and bob_data is the old way to save bobs since Build16 (maybe it was even in Build15) those are saved in mapobjects.

Revision history for this message
Gabriel Margiani (gamag) wrote :

yes

Revision history for this message
Gabriel Margiani (gamag) wrote :

Ok, Workaround:
Remove bob and bob_data.
have a nice play.

Revision history for this message
SirVer (sirver) wrote :

Fixed in 6260.

  status fixreleased
  milestone build17-rc1

Changed in widelands:
status: Triaged → Fix Released
Revision history for this message
SirVer (sirver) wrote :

Ups...

  status fixcommitted

Changed in widelands:
status: Fix Released → Fix Committed
Revision history for this message
SirVer (sirver) wrote :

Released in build17-rc1.

Changed in widelands:
status: Fix Committed → Fix Released
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