compiz crashed with SIGSEGV in drisw_update_tex_buffer() from ... from __glXBindTexImageEXT() from TfpTexture::enable() from enableFragmentOperationsAndDrawGeometry()
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
unity (Ubuntu) |
Confirmed
|
Medium
|
Unassigned |
Bug Description
The compiz crach happens a couple of moments after (auto)logging in to the desktop. Not sure if related, but windows do not fully draw themself.
ProblemType: Crash
DistroRelease: Ubuntu 12.04
Package: unity 5.2.0-0ubuntu4
ProcVersionSign
Uname: Linux 3.2.0-15-generic x86_64
ApportVersion: 1.91-0ubuntu1
Architecture: amd64
CheckboxSubmission: fd7750120df7a5e
CheckboxSystem: 4ed15c40009aa6f
CrashCounter: 1
Date: Tue Feb 14 21:22:52 2012
ExecutablePath: /usr/bin/compiz
InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Release amd64 (20111012)
ProcCmdline: compiz
ProcEnviron:
PATH=(custom, no user)
LANG=en_US.UTF-8
SHELL=/bin/bash
SegvAnalysis:
Segfault happened at: 0x7f754985a946: movdqu -0x10(%rsi),%xmm0
PC (0x7f754985a946) ok
source "-0x10(%rsi)" (0x1193ecc0) not located in a known VMA region (needed readable region)!
destination "%xmm0" ok
SegvReason: reading unknown VMA
Signal: 11
SourcePackage: unity
StacktraceTop:
?? () from /lib/x86_
?? () from /usr/lib/
?? () from /usr/lib/
TfpTexture:
GLWindow:
Title: compiz crashed with SIGSEGV in TfpTexture:
UpgradeStatus: Upgraded to precise on 2012-02-14 (0 days ago)
UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare
StacktraceTop: update_ tex_buffer (drawable= <optimized out>, ctx=<optimized out>, res=<optimized out>) at /usr/include/ x86_64- linux-gnu/ bits/string3. h:58 tex_buffer2 (pDRICtx=<optimized out>, target=3553, format=8410, dPriv=<optimized out>) at dri_drawable.c:230 GLTexture: :Good) at /build/ buildd/ compiz- 0.9.7.0~ bzr2995/ plugins/ opengl/ src/texture. cpp:599 OperationsAndDr awGeometry (mask=720896, filter= GLTexture: :Good, attrib=..., texture=0x8c7a780, w=0x89379c0, gs=0x21d45d0) at /build/ buildd/ compiz- 0.9.7.0~ bzr2995/ plugins/ opengl/ src/paint. cpp:1101 :glDrawTexture (this=0x89379c0, texture=0x8c7a780, attrib=..., mask=720896) at /build/ buildd/ compiz- 0.9.7.0~ bzr2995/ plugins/ opengl/ src/paint. cpp:1169
drisw_
dri_set_
TfpTexture::enable (this=0x8c7a780, filter=
enableFragment
GLWindow: