font color not adapted to map color
Bug #927110 reported by
Kristin
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Undecided
|
Angelo Locritani |
Bug Description
The font color of the buildings (building statistics display and building label display) and speed indication is always yellow. This is quite hard to read when the map color is light, e.g. in desert (on sand) or snowland. For examples see the replays of the current tournament 2012 (first round on the map Last Bastion) or the snapshot attached. It would be nice to have a darker colored font for building description and speed in these worlds.
Related branches
lp:~alocritani/widelands/minimap_colors
- Widelands Developers: Pending requested
-
Diff: 44 lines (+22/-4)1 file modifiedsrc/graphic/render/gameview.cc (+22/-4)
lp:~alocritani/widelands/census_text_colors
- Widelands Developers: Pending requested
-
Diff: 30 lines (+3/-3)1 file modifiedsrc/wui/interactive_base.cc (+3/-3)
Changed in widelands: | |
status: | New → Confirmed |
Changed in widelands: | |
assignee: | nobody → Angelo Locritani (alocritani) |
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As the problem is mainly existent for building description of small buildings, another (perhaps easier to implement?) possibilty to make it more readable is perhaps to lower the description so that the building makes a darker background to the yellow font.