[wish] removing 2nd carrier when road is not busy
Bug #920316 reported by
Angelo Locritani
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Wishlist
|
Unassigned |
Bug Description
I think would be nice to remove the second carrier (ox, donkey, etc...) when the road is no more really busy.
Related branches
lp:~alocritani/widelands/bugfix-920316
- Widelands Developers: Pending requested
-
Diff: 60 lines (+31/-2)2 files modifiedsrc/economy/road.cc (+29/-2)
src/economy/road.h (+2/-0)
Changed in widelands: | |
milestone: | none → build17-rc1 |
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A valid suggestion. It has little practical applications in the game
though because you usually have plenty of second carriers once you
solved the initial congestion problems.
status confirmed
importance wishlist