[multi-monitor] new maximised window for screen 2 is automatically moved to screen 1

Bug #911326 reported by Gerry Boland
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Unity Distro Priority
Fix Committed
Undecided
Unassigned
unity-2d
Invalid
High
Unassigned
metacity (Ubuntu)
Fix Released
Undecided
Canonical Desktop Experience Team
unity-2d (Ubuntu)
Invalid
Undecided
Unassigned

Bug Description

I'm using 2 screens, first is laptop (1280x800), second is external monitor (1440x900). Laptop screen is left and primary.

Steps to repro:
1. Open terminal and move it to screen 2
2. Run "gedit"
3. Gedit window should appear on screen 2.
4. Maximise gdit window.
5. Close gedit window.
6. In Terminal, run "gedit" again

Expected result:
Gedit opens maximised on screen 2

Actual result:
Gedit opens maximised on screen 1. You can see a flash of gedit on screen 2 before it appears on screen 1.

If you unmimimise the gedit window on screen 1, it jumps back to screen 2.

Note:
Metacity is patched to make almost-fullscreen application windows change to fullscreen. This is possible culprit

Gerry Boland (gerboland)
Changed in unity-2d:
status: New → Confirmed
importance: Undecided → High
Gerry Boland (gerboland)
summary: - [multi-monitor] almost-fullscreen app in screen 2 is moved to screen 1
- and made fullscreen
+ [multi-monitor] new maximised window for screen 2 is automatically moved
+ to screen 1
Changed in metacity (Ubuntu):
assignee: nobody → Canonical Desktop Experience Team (canonical-dx-team)
Changed in unity-distro-priority:
status: New → Fix Committed
Tim Penhey (thumper)
tags: added: distro-priority
Gerry Boland (gerboland)
tags: added: multi-monitor
Revision history for this message
Launchpad Janitor (janitor) wrote :

Status changed to 'Confirmed' because the bug affects multiple users.

Changed in metacity (Ubuntu):
status: New → Confirmed
Changed in unity-2d (Ubuntu):
status: New → Confirmed
Changed in metacity (Ubuntu):
status: Confirmed → Fix Released
Changed in unity-2d:
status: Confirmed → Invalid
Changed in unity-2d (Ubuntu):
status: Confirmed → Invalid
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