Mixxx freezes/crashes win7 system
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mixxx |
Expired
|
Critical
|
Unassigned |
Bug Description
My computer:
Win7 64x
Core i5 2.27 GHz
4GB RAM
graphic card: Radeon HD 5145
sound card: Conexant CX20671
Hello, i've searched for my problem's resolution since a couple of months here, it occures in every last beta version of mixxx, and in the newest 1.10v aswell.
It happens every time - when i run mixxx it just freezes - minute, two, or max 5 minutes after starting it.
When i play something, or mix tunes - it freezes whole system and i hear glitch, when mixxx is just opened i hear nothing, but in both situations it freezes, ctrl+alt+del doesn't work, only thing i can do is restart my laptop manually.
Please help!
here's log file:
Debug: [Main]: Dynamically loaded "C:/Program Files/Mixxx/
Debug: [Main]: m4a
Debug: [Main]: mp4
Debug: [Main]: Plugin supports: m4a
Debug: [Main]: Plugin supports: mp4
Debug: [Main]: Mixxx 1.10.0 "(bzr r3034; built on: Dec 23 2011 @ 19:51:57; flags: hifieq hss1394 mad mediafoundation midiscript optimize qdebug shoutcast verbose vinylcontrol)" is starting...
Debug: [Main]: Qt version is: 4.7.4
Debug: [Main]: Configuration file is at the current version 1.10.0
Debug: [Main]: Loading translations for locale "pl_PL" from translations folder "C:/Program Files/Mixxx/
Debug: [Main]: Found folder 'Mixxx' within default OS music directory
Debug: [Main]: Could not create folder 'Recordings' within 'Mixxx'
Debug: [Main]: ControlObject:
Debug: [Main]: ControlObject:
Debug: [Main]: Available QtSQL drivers: ("QSQLITE")
Debug: [Main]: src\library\
Debug: [Main]: SchemaManager:
Debug: [Main]: TrackDAO:
Debug: [Main]: CrateDAO:
Debug: [Main]: CueDAO::initialize QThread(0x1d48c80, name = "Main") "qt_sql_
Debug: [Main]: Promo dir: "C:/Program Files/Mixxx/
Debug: [Main]: Traktor Library Location=[ "C:/Users/
Debug: [Main]: ControlObject:
Debug: [Main]: ControlObject:
Debug: [Main]: ControlObject:
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: CachingReader using 4980736 bytes.
Debug: [Main]: Constructed LibraryScanner
Debug: [Main]: iTunes Album Art path is: "C:/Users/
Debug: [Main]: MidiDeviceManag
Debug: [Main]: Scanning PortMIDI devices:
Debug: [Main]: Found output device # 0 Microsoft MIDI Mapper
Debug: [Main]: Found output device # 1 Microsoft GS Wavetable Synth
Debug: [Main]: Scanning HSS1394 devices:
Debug: [Main]: Nodes detected: 0
Debug: [Main]: MidiDeviceManager: Setting up devices
Debug: [Main]: Promo dir: "C:/Program Files/Mixxx/
Debug: [Main]: loadSettings: 1 0 ""
Debug: [Main]: slotApply crossfader: 1 ""
Debug: [Main]: BpmSchemes::readXML "C:/Users/stf/Local Settings/
Debug: [Main]: MidiDeviceManag
Debug: [Main]: Scanning PortMIDI devices:
Debug: [Main]: Found output device # 0 Microsoft MIDI Mapper
Debug: [Main]: Found output device # 1 Microsoft GS Wavetable Synth
Debug: [Main]: Scanning HSS1394 devices:
Debug: [Main]: Nodes detected: 0
Debug: [Main]: SoundManager:
Debug: [Main]: SoundDevicePort
Debug: [Main]: framesPerBuffer: 1024
Debug: [Main]: Requested sample rate: 48000 Hz, latency: 21.3333 ms
Debug: [Main]: Output channels: 0 | Input channels: 1
Debug: [Main]: Opening stream with id 6
Debug: [Main]: Opened PortAudio stream successfully... starting
Debug: [Main]: PortAudio: Started stream successfully
Debug: [Main]: Actual sample rate: 48000 Hz, latency: 21.3333 ms
Debug: [Main]: SoundDevicePort
Debug: [Main]: framesPerBuffer: 1024
Debug: [Main]: Requested sample rate: 48000 Hz, latency: 21.3333 ms
Debug: [Main]: Output channels: 2 | Input channels: 0
Debug: [Main]: Opening stream with id 7
Debug: [Main]: Opened PortAudio stream successfully... starting
Debug: [Main]: PortAudio: Started stream successfully
Debug: [Main]: Actual sample rate: 48000 Hz, latency: 21.3333 ms
Debug: [Main]: Using "Podstawowy sterownik d?wieku" as output sound device clock reference
Debug: [Main]: 1 output sound devices opened
Debug: [Main]: 1 input sound devices opened
Debug: [Main]: ControlObject:
Warning: [Main]: Requested control does not exist: "[Samplers]
Debug: [Main]: Making property binder for "visible"
Warning: [Main]: Object::connect: No such slot QGroupBox:
Debug: [Main]: ControlObject:
Debug: [Main]: ControlObject:
Debug: [Main]: ControlObject:
Debug: [Main]: ControlObject:
Debug: [Main]: BaseTrackCache(
Debug: [Main]: PlaylistTableMo
Debug: [Main]: PrepareLibraryT
Debug: [Main]: PrepareLibraryT
Debug: [Main]: PrepareLibraryT
Debug: [Main]: DlgPrepare(
Debug: [Main]: MixxxLibraryFea
Debug: [Main]: LibraryTableMod
Debug: [Main]: WSearchLineEdit
Debug: [Main]: ControlObject:
Warning: [Main]: Requested control does not exist: "[Vinylcontrol]
Debug: [Main]: Making property binder for "visible"
Warning: [Main]: Object::connect: No such slot QGroupBox:
Debug: [Main]: ControlObject:
Warning: [Main]: Requested control does not exist: "[Microphone]
Debug: [Main]: Making property binder for "visible"
Warning: [Main]: Object::connect: No such slot QGroupBox:
Debug: [Main]: createWaveformV
Debug: [Main]: WaveformViewerF
Debug: [Main]: WaveformViewerF
Debug: [Main]: ControlObject:
Warning: [Main]: Requested control does not exist: "[Spinny1]
Debug: [Main]: Making property binder for "visible"
Warning: [Main]: Object::connect: No such slot QGroupBox:
Debug: [Main]: ControlObject:
Debug: [Main]: createWaveformV
Debug: [Main]: WaveformViewerF
Debug: [Main]: WaveformViewerF
Debug: [Main]: ControlObject:
Warning: [Main]: Requested control does not exist: "[Spinny2]
Debug: [Main]: Making property binder for "visible"
Warning: [Main]: Object::connect: No such slot QGroupBox:
Debug: [Main]: ControlObject:
Debug: [Main]: Displaying mixxx
Debug: [Main]: Running Mixxx
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Debug: [Main]: ITunesLibrary=[ "C:\Users\
Debug: []: iTunes table entries of ' "itunes_
Debug: []: iTunes table entries of ' "itunes_library" ' have been cleared.
Debug: []: iTunes table entries of ' "itunes_playlists" ' have been cleared.
Debug: []: ITunesFeature:
Debug: []: Parse iTunes music collection
Debug: []: Parse iTunes playlists
Debug: [Main]: BaseTrackCache(
Debug: [Main]: ITunesTrackMode
Debug: [Main]: WSearchLineEdit
Debug: [Main]: Itunes library loaded: success
Debug: [Main]: ITunesTrackMode
Debug: [Main]: WSearchLineEdit
Debug: [Main]: WSearchLineEdit
Debug: [Main]: BrowseFeature:
Debug: [Main]: WSearchLineEdit
Debug: [Main]: ITunesTrackMode
Debug: [Main]: WSearchLineEdit
Debug: [Main]: Activating "25 ostatnio granych"
Debug: [Main]: ITunesPlaylistM
Debug: [Main]: WSearchLineEdit
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Debug: [AnalyserQueue 1]: New BeatGrid
Warning: [Main]: QGLShader::link: "Fragment shader(s) linked, vertex shader(s) linked.
"
Debug: [AnalyserQueue 1]: New BeatGrid
Changed in mixxx: | |
importance: | Undecided → Critical |
milestone: | none → 1.10.1 |
Changed in mixxx: | |
milestone: | 1.10.1 → none |
If it's freezing the whole system, I suspect a faulty driver. Can you please check to see if you have the latest driver versions for your audio and video cards? Even if you do, try reinstalling them and let us know if that helps. (You might also want to look at the chipset manufacturer's website (e.g. ATI) instead of the PC manufacturer's site because the latter can lag by quite a bit depending on the age of your computer model.)