crash mit backtrace

Bug #902334 reported by Spike
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Return To The Roots
Fix Released
Critical
OLiver

Bug Description

> s25client.exe!fowBuilding::Draw(int x, int y) Zeile 83 + 0x4e Bytes C++
  s25client.exe!GameWorldView::Draw(const unsigned char player, unsigned int * water, const bool draw_selected, const unsigned short selected_x, const unsigned short selected_y, const RoadsBuilding & rb) Zeile 148 + 0x23 Bytes C++
  s25client.exe!GameWorldViewer::Draw(const unsigned char player, unsigned int * water, const bool draw_selected, const unsigned short selected_x, const unsigned short selected_y, const RoadsBuilding & rb) Zeile 588 C++
  s25client.exe!dskGameInterface::Run() Zeile 754 C++
  s25client.exe!dskGameInterface::Msg_PaintBefore() Zeile 225 C++
  s25client.exe!WindowManager::Draw() Zeile 97 + 0x17 Bytes C++
  s25client.exe!GameManager::Run() Zeile 202 C++
  s25client.exe!main(int argc, char * * argv) Zeile 267 + 0xc Bytes C++
  s25client.exe!__tmainCRTStartup() Zeile 555 + 0x19 Bytes C
  s25client.exe!mainCRTStartup() Zeile 371 C
  kernel32.dll!768b339a()
  [Unten angegebene Rahmen sind möglicherweise nicht korrekt und/oder fehlen, keine Symbole geladen für kernel32.dll]
  ntdll.dll!77529ed2()
  ntdll.dll!77529ea5()

Auf die Position von Wredi wechseln und es crasht

Tags: rev7636
Revision history for this message
Spike (fvv1) wrote :
NastX (jtrampe)
Changed in s25rttr:
status: New → Confirmed
Revision history for this message
jh (janhenrikk) wrote :

charburner fow object was loaded incorrectly.

fixed in rev7644, but should be redesigned!

Changed in s25rttr:
status: Confirmed → Fix Released
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