Powered cloakable buildings
Bug #896360 reported by
Chanterier
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Wishlist
|
AlexB |
Bug Description
It should be reconsidered what happens to a building with Cloakable=yes which has Powered=yes as well when base is on low power. ATM such building will not work, however it will keep it's cloak.
Cloakable buildings is a feature enabled by Ares so this one should be looked into. IMO a powered, cloakable building should lose it's cloak when on low power, or at least there should be a possibility to make it so.
Changed in ares: | |
importance: | Medium → Wishlist |
status: | New → Triaged |
Changed in ares: | |
milestone: | none → 0.5 |
Changed in ares: | |
status: | Fix Committed → Fix Released |
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Implemented in ft-cloak as: Cloakable. Powered= (boolean, defaults to no)
[BuildingType]
Whether this building will uncloak in low-power situations. Otherwise the building will stay cloaked.