GAP.Reveal
Bug #895912 reported by
MasterHaosis
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
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Ares |
New
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Wishlist
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Unassigned |
Bug Description
Make this code
GAP.Reveal=XXX (number of frames)
to work in under conjunction with any superweapon with type Type=Reveal, so this code will determinate how long will be revealed are under GAP.
If we just throw Psychic Reveal into are shrouded by GAP, it will reveal only on moment. So I strongly recommended this tag so we can control this.
GAP.Reveal=200 seems okay for this superweapon for example.
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To explain better, I meant this
[Superweapon]
Type=Reveal
GAP.Reveal=200
SW.Range=15
So when fired in shroud, if that shroud is covered by GAP will be revealed for 200 frames at 15 cells until shroud appear again on that place.