Requesting slight alteration to new stolen tech system
Bug #895514 reported by
MRMIdAS
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Medium
|
AlexB |
Bug Description
As it stands at the minute, a battle lab can only have one SpyEffect.
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Hmm, I now see the flaw in that system... I agree, this should be revised, however I'm not entirely sure if their coding structure will be able to easily support multiple stolen tech indexes on a single building. Worth a try though. If this can't be worked out, I have some alternate solutions in mind...