AI Enhancements
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
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Wishlist
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AlexB |
Bug Description
In Tiberian Sun, the AI performed significantly better on TeamTypes with Aggressive=yes, an attack against one unit with in its taskforce was considered an attack on all of them- i.e. you fire on a single Titan within a Taskforce of 5 Titans, and the TeamType has Aggressive=yes, all 5 Titans will go for the aggressor.
In RA2, this behavior is completely gone- the AI simply allows the player to pick apart its formations one unit at a time. (the attacked unit will respond, but not the entire team)
##### STEPS TO REPRODUCE #####
Play against a TS Level 2 (Hard) AI, and play against an RA2/YR Brutal (Hard) AI.
##### ADDITIONAL INFORMATION #####
Fitting within the scope of AI enhancements, could the smarter deploy logic used by GIs in stock RA2 be restored?
I don't have much time these days, but I definitely want to make the AI better.