Weapons that don't use up Ammo
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Wishlist
|
AlexB |
Bug Description
I want to be able to make a weapon that does not waste Ammo (To create a Comanche (From Generals)-Like unit).
I want
[LGTN]
...
Ammo=2
;Do I have a gattling gun or not
IsGattling=yes
TurretCount=1
WeaponCount=6
Weapon1=Cobra
EliteWeapon1=CobraE
Weapon2=LgtGattling
EliteWeapon2=
Weapon3=Cobra
EliteWeapon3=CobraE
Weapon4=
EliteWeapon4=
Weapon5=Cobra
EliteWeapon5=Cobra
Weapon6=
EliteWeapon6=
WeaponStages=3
...
[LgtGattling1/
UsesUpAmmo=false
...
To make a comanche-like unit that shoots with his Cobra missiles (that DO exist in my mod) while he has them vs. Vehicles and uses his AG gattling gun against infantry (by giving the Cobra a BAD infantry verse) or when he waits to reload his cobras.
Changed in ares: | |
status: | Fix Committed → Fix Released |
Albrecht: :P requiresAmmo= y/n
basically it'd just be easier to have
[weapon]
Weapon.
or uses.ammo= int0-whatever (0 means uses 0 ammo, 1 means uses 1, 572 means uses 572)
[weapon]
Weapon.
if it's possible