Adding additional Armor types
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Fix Released
|
Wishlist
|
DCoder DCoder |
Bug Description
Would it be possible to have a feature to allow the creation of additional armor types? You could, for example, have a list:
[ArmorTypes]
1=none
2=flak
3=plate
4=light
5=medium
6=heavy
7=wood
8=steel
9=concrete
10=special1
11=special2
; this is where the fun starts...
12=ExampleNewArmor1
13=ExampleNewArmor2
14=...
etc
Now, on a warhead, the percentages listed in the "Verses" flag would be applied to the different warheads by checking their numbers on the list. For example:
[ExampleWarhead]
...
Verses=
...
The last two percentages in the "Verses" list on the warhead would be applied to the armors listed as 12 and 13 in the ArmorTypes list...
That'd be cool!
Whoops! "none" should of course be item number 0 on the list, to keep it all ordered...