When started from sound menu, a notification appears _with buttons which don't work_
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
banshee (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
Environment: Unity 2D.
Install banshee, as per defaults.
Close banshee. (Stop it from playing, and close the banshee window)
Click on the sound menu. (Volume control in the top panel). You should see Banshee listed, but no track information.
Click the play button in the sound menu. Banshee will be started, and will start playing.
At the same time, a notification will appear. This includes an X (close the notification) button, and a "skip to next track" link. However, neither of these actions work.
Expected behaviour: this notification doesn't appear during normal operation. The fact that it appears is almost certainly a bug. The fact that the controls on it don't work is expected; it's part of the Ubuntu implementation of notifications; but it shows that this notification is supposed to be appearing in Ubuntu.
ProblemType: Bug
DistroRelease: Ubuntu 11.10
Package: banshee-
ProcVersionSign
Uname: Linux 2.6.38-11-generic x86_64
ApportVersion: 1.23-0ubuntu3
Architecture: amd64
Date: Sun Oct 16 12:11:03 2011
ProcEnviron:
PATH=(custom, user)
SHELL=/bin/bash
SourcePackage: banshee
UpgradeStatus: Upgraded to oneiric on 2011-10-14 (2 days ago)
Changed in banshee (Ubuntu): | |
status: | Incomplete → New |
IIRC Ubuntu's notifications are handled by notify-osd, which doesn't show any actions at all. Is notification-daemon (as opposed to notify-osd) somehow starting up on your system?
A screenshot of this issue would be really helpful.