gaim crashes after connecting to msn network
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
gaim-galago (Ubuntu) |
Invalid
|
Medium
|
Unassigned |
Bug Description
Binary package hint: gaim
This happens before the gaim list gets populated with the MSN contacts
ProblemType: Crash
CrashCounter: 1
Date: Wed Feb 14 21:53:09 2007
DistroRelease: Ubuntu 7.04
ExecutablePath: /usr/bin/gaim
Package: gaim 1:2.0.0+
ProcCmdline: gaim
ProcCwd: /home/miguel
ProcEnviron:
PATH=/
LANG=en_US.UTF-8
SHELL=/bin/bash
Signal: 11
SourcePackage: gaim
StacktraceTop:
?? () from /usr/lib/
?? ()
?? () from /usr/lib/
?? ()
?? ()
Uname: Linux origami.localhost 2.6.17-9-generic #2 SMP Fri Sep 22 10:41:59 UTC 2006 i686 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip floppy lpadmin plugdev scanner video
Changed in gaim-galago (Ubuntu): | |
status: | Confirmed → Invalid |
Debug backtrace for the crash:
#0 0xb64d62bb in msn_list_emblems (b=0x84296c0, se=0xb63bf72c, sw=0x8429218, nw=0x81643e0, ne=0x82ad180) ./../libgaim/ protocols/ msn/msn. c:512 changed_ cb (buddy=0x84296c0, old_status=0x0, new_status= 0xbfb4e188) at gaim-galago.c:328 STATUS_ AVAILABLE
status_ message = <value optimized out> VOID__POINTER (cb=0xb63bed10 <buddy_ status_ changed_ cb>, b��N��� \217��" , data=0x0, return_val=0x0) at ../../libgaim/ signals. c:628 emit_vargs (instance= 0xb7992044, signal=0xb797be2f "buddy-signed-on", b��N��� \217��" ) at ../../libgaim/ signals. c:481
handler_ data = (GaimSignalHand lerData *) 0x0 b��N��� \217��"
__PRETTY_ FUNCTION_ _ = "gaim_signal_ emit_vargs" signals. c:433 b��N��� \217��"
__PRETTY_ FUNCTION_ _ = "gaim_signal_emit" update_ buddy_status (buddy=0x84296c0, old_status= 0x8429f60) at ../../libgaim/ blist.c: 770
__PRETTY_ FUNCTION_ _ = "gaim_blist_ update_ buddy_status" update_ buddy_status> , data=0x8429f60) at gslist.c:468 got_user_ status (account=0x8164380, name=0x86d0020 "<email address hidden>", id=0xb64e8cff "available") at ../../libgaim/ prpl.c: 158
__PRETTY_ FUNCTION_ _ = "gaim_prpl_ got_user_ status" ./../libgaim/ protocols/ msn/user. c:85
at ../../.
presence = (GaimPresence *) 0x8429700
emblems = {0x0, 0x0, 0x0, 0x0}
i = <value optimized out>
#1 0xb63bee9c in buddy_status_
temp = <value optimized out>
prpl = <value optimized out>
presence = (GalagoPresence *) 0x8720730
service = <value optimized out>
my_gaccount = (GalagoAccount *) 0x8280950
gaccount = (GalagoAccount *) 0x87206f8
status = <value optimized out>
status_type = GALAGO_
status_id = 0xb63bf647 "available"
#2 0xb79448e8 in gaim_marshal_
args=0xbfb4e1c8 "�\226B\
No locals.
#3 0xb7945267 in gaim_signal_
args=0xbfb4e1c8 "�\226B\
l = <value optimized out>
l_next = (GList *) 0x828afa0
tmp = 0xbfb4e1c8 "�\226B\
#4 0xb794539c in gaim_signal_emit (instance=0x0, signal=0x0) at ../../libgaim/
args = 0xbfb4e1c8 "�\226B\
#5 0xb7912ddb in gaim_blist_
ops = (GaimBlistUiOps *) 0x80ec9c0
presence = <value optimized out>
status = (GaimStatus *) 0x8429988
#6 0xb79db991 in IA__g_slist_foreach (list=0x866a538, func=0xb7912cd0 <gaim_blist_
user_
next = (GSList *) 0x0
#7 0xb793d486 in gaim_prpl_
status_
list = (GSList *) 0x866a538
buddy = <value optimized out>
presence = <value optimized out>
status = (GaimStatus *) 0x8429988
old_status = (GaimStatus *) 0x8429f60
args = 0xbfb4e25c ""
---Type <return> to continue, or q <return> to quit---
#8 0xb64e68c5 in msn_user_update (user=0x86ce3b0) at ../../.
account = (GaimAccount *) 0x8164380
...