Atleantean resource signs have a red tint

Bug #796690 reported by Hans Joachim Desserud
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Widelands media development
Fix Released
Undecided
Chuck Wilder
widelands
Fix Released
Low
Chuck Wilder

Bug Description

Forgive me if this is intended to set the different tribes apart, but I have been wondering for a while why the atlantean's resource signs are tinted red. To me, the added color just makes it harder to see which resource is actually available. Looking at tribes/[tribename]/resi_coal1 for instance we can see that the atlantean signs are slightly tinted compared to barbarians and empire. Is this intentional?

PS. I wouldn't mind if the tribes have different signs they use, more fitting their unique style, but I'm not sure if this is the best way.

Revision history for this message
Hans Joachim Desserud (hjd) wrote :
Changed in widelands:
importance: Undecided → Low
Revision history for this message
Alexia Death (alexiade) wrote :

it seems like the sign bg is not a blank one, but the depleted one. with a cross on it... Will have to see.

Revision history for this message
Hans Joachim Desserud (hjd) wrote :

As an example, the same mountain checked by both barbarian and atlantean geologists.

Revision history for this message
Astuur (wolfsteinmetz) wrote :

Instead of fiddling around with tinted signs,
we only need to decide, whether we like
uniform resource indicators for all tribes,
(then copy the files over from the Barbarian to the Atlanteans)
or a different set for each tribe.
(then make new ones)
This a matter of half an hour for creating the pngs.
 I cannot see a point in doing them in 3D with blender.

Revision history for this message
SirVer (sirver) wrote :

2c: I like different resource indicators and for the "stone" resource it also makes quite some sense (as each tribe gets out another ware from this resource). Maybe the forms could be mixed up to make them easier to understand and distinguish though.

Revision history for this message
Chuck Wilder (chuckw20) wrote :

For now, with bzr rev #6361, I have set all the resource markers to be the same for all tribes.
I will work up some possible tribal-oriented markers soon for discussion in the Graphics Forum.

Changed in widelands-media:
status: New → Fix Committed
Changed in widelands:
status: New → Fix Committed
assignee: nobody → Chuck Wilder (chuckw20)
Changed in widelands-media:
assignee: nobody → Chuck Wilder (chuckw20)
Shevonar (shevonar)
Changed in widelands:
milestone: none → build18-rc1
Revision history for this message
SirVer (sirver) wrote :

Released in build-18 rc1.

Changed in widelands:
status: Fix Committed → Fix Released
Changed in widelands-media:
status: Fix Committed → Fix Released
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