weird problems if total hp is 1
Bug #786547 reported by
Christian Smith
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Initiative |
Fix Released
|
Medium
|
Kaze Industries |
Bug Description
if you make hp = 0 on a 1 hp row, but increase back to 1, the bloodied/dead indicators stay, no matter how high you go (because of bug #786546)
Related branches
Changed in initiative: | |
milestone: | none → 0.5 |
Changed in initiative: | |
status: | New → Fix Released |
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