Disk I/O usage is high while dragging a tile
Bug #745719 reported by
Loïc Molinari
This bug report is a duplicate of:
Bug #733425: moving a launcher icon around generates lots of disk write activity.
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This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
New
|
Medium
|
Unassigned |
Bug Description
While dragging a tile from the launcher, it seems like every single mouse motion event, there's code executed somewhere that's doing disk I/O. The disk I/O usage is high and it slows down Unity and Compiz rendering.
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