threaded version of load_images_to_ram segfaults
Bug #733579 reported by
Marco Lazzaroni
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Luce Image Viewer |
Fix Released
|
Critical
|
Unassigned |
Bug Description
..while calling clutter_
Related branches
Changed in luce: | |
status: | New → Confirmed |
importance: | Undecided → Critical |
milestone: | none → 0.0.3 |
tags: | added: segfault |
Changed in luce: | |
status: | Fix Committed → Fix Released |
To post a comment you must log in.
it's quite strange. I set to run load_images_to_ram to a separate thread. texture_ set_from_ rgb_data( ) (it should at least return an error...)
luce crashes inside clutter_
if i call load_images_to_ram in the same thread, everything is ok
either I don't correctly setup the thread or ... i don't know