The game Savage 2 loses focus when I use sound control keys
Bug #726585 reported by
Loris Zinsou
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Invalid
|
Low
|
Unassigned | ||
unity (Ubuntu) |
Expired
|
Low
|
Unassigned |
Bug Description
Binary package hint: unity
This is a bug in Unity 3.4.6
This is one of the few linux games where you can control the sound after launching the game when it's fullsreen.
If I use the sound control keys under a standard gnome session, the game is not supposed to lose focus.
In Unity, if I use these keys, I can't click in the game anymore : the game is fullscreen but has lost focus.
Then I have to press the "super" key, two times : i assume that it shows Unity launcher in the backgound and then hides it and give back the focus to the game.
This a verry specific issue, but I'm affraid this bug affects more fullscreen apps. I will try to find other apps with the same behaviour.
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When you say, "If I use the sound control keys under a standard gnome session, the game is not supposed to lose focus", do you mean, "When I use the sound control keys under a standard gnome session, the game does not lose focus"?
In other words, have you verified that the game does not lose focus in a Gnome session?