new Cataclysm tailoring/crafting items
Bug #723462 reported by
speedwaystar
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
MobInfo2 |
Confirmed
|
Medium
|
speedwaystar |
Bug Description
Riamus said
Mon Dec 13 2010 06:10:43 GMT+0800 (W. Australia Standard Time) (2 months ago)
we need the new skinning items (and other items that are counted separately from loot) added so they appear with the * in front of the name and don't increase the loot count. This also applies to the new cloth types that need to be added.
Here are some of the items that need added to mobinfo2.lua --
Savage Leather - 52976
Savage Leather Scraps - 52977
Strange Bloated Stomach - 67495
Blackened Dragonscale - 52979
Pristine Hide - 52980
Embersilk Cloth - 53010
Deepsea Scale - 52982
Related branches
Changed in mobinfo2: | |
assignee: | nobody → speedwaystar (speedwaystar) |
importance: | Undecided → Medium |
status: | New → Confirmed |
Changed in mobinfo2: | |
status: | In Progress → Fix Committed |
milestone: | none → 4.0.6 |
tags: |
added: loot removed: items |
Changed in mobinfo2: | |
status: | Fix Committed → Confirmed |
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the best way to deal with this would be to rewrite MobInfo2 to use LibPeriodicTable which is updated as new mats make their appearance. for the moment, however, i've just added the items listed above.