Players are raised too quickly
Bug #723278 reported by
Andrew
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
The Sound Menu |
Fix Released
|
Low
|
Conor Curran |
Bug Description
When a user minimises a player to the Sound Menu and then clicks on that player's menuitem, the player appears to be raised too quickly. Also if a user is deciding which player to open and holds down their mouse button, the player is raised without them releasing it on the menuitem.
AFAIK This is because the raise and open player callbacks are being connected to the button-press event rather than the button-release event, as it is with every other menuitem on the desktop. In fact this shouldn't be an issue as connecting to the 'activate' signal should take care of this.
Related branches
lp:~cjcurran/indicator-sound/button-title-release
- Kalle Valo (community): Approve
-
Diff: 45 lines (+7/-7)1 file modifiedsrc/title-widget.c (+7/-7)
Changed in indicator-sound: | |
milestone: | 0.6.1 → 0.6.2 |
Changed in indicator-sound: | |
status: | Triaged → Fix Committed |
Changed in indicator-sound: | |
status: | Fix Committed → Fix Released |
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Agreed.