Players are raised too quickly

Bug #723278 reported by Andrew
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
The Sound Menu
Fix Released
Low
Conor Curran

Bug Description

When a user minimises a player to the Sound Menu and then clicks on that player's menuitem, the player appears to be raised too quickly. Also if a user is deciding which player to open and holds down their mouse button, the player is raised without them releasing it on the menuitem.

AFAIK This is because the raise and open player callbacks are being connected to the button-press event rather than the button-release event, as it is with every other menuitem on the desktop. In fact this shouldn't be an issue as connecting to the 'activate' signal should take care of this.

Revision history for this message
Conor Curran (cjcurran) wrote :

Agreed.

Changed in indicator-sound:
status: New → Triaged
assignee: nobody → Conor Curran (cjcurran)
importance: Undecided → Low
milestone: none → 0.6.1
Conor Curran (cjcurran)
Changed in indicator-sound:
milestone: 0.6.1 → 0.6.2
Conor Curran (cjcurran)
Changed in indicator-sound:
status: Triaged → Fix Committed
Conor Curran (cjcurran)
Changed in indicator-sound:
status: Fix Committed → Fix Released
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