Compiling Stratagus Code
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Stratagus |
Fix Released
|
Medium
|
Pali |
Bug Description
OK, here's the deal. I am using Visual Studio 2005 to compile the code. I want to make it so when you have no units/buildings selected or a selected unit enters a building/oil platform/gold mine the infopanel is blank, but whenever you have a unit selected, the beveled info panel shows up, just like it did in the old game.
I managed to edit the ui.lua files in each races folder so the beveled panel is on permanently the whole time, but how could I make it behave like I want it to as mentioned above?
Also when I compile the code, I no longer get the intro movies or the music. Can someone tell me how to setup up all the libraries and header directories so I CAN compile and have the movies and music and everything else working please?
summary: |
- Compiling Strategus Code + Compiling Stratagus Code |
Changed in stratagus: | |
status: | Fix Committed → Fix Released |
Music is played by SDL. So it depends on your SDL compilation. For additional ogg music support you need compile Stratagus with vorbis library. For movies you need additional theroa library.