Seperate 2d Sprites from infrastructure

Bug #701323 reported by David Griffin
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
PyGL3Display
Fix Released
Medium
David Griffin

Bug Description

Let the infrastructure of PyGL3Display be able to handle things which aren't 2d sprites (e.g. shader effects, lines etc)

David Griffin (habilain)
Changed in pygl3display:
importance: Undecided → Medium
milestone: none → 1.0
David Griffin (habilain)
description: updated
Revision history for this message
David Griffin (habilain) wrote :

Fixed in r30

Changed in pygl3display:
status: New → Fix Released
assignee: nobody → David Griffin (habilain)
To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.