Called tiles not turned sideways

Bug #695207 reported by swaq
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
RMahjong
Fix Committed
Medium
Unassigned

Bug Description

When you call a tile from an opponent (chi, pon, kan) the tile you took should be turned sideways and placed such that you can tell who discarded it. Left indicates the player from your left, middle indicates the player across from you, and right indicates the player to your right. This allows you to tell which player discarded which tile, which is important for choosing safe discards and for following the furiten rule.

Related branches

Changed in rmahjong:
status: New → Confirmed
importance: Undecided → Medium
Changed in rmahjong:
status: Confirmed → Fix Committed
Revision history for this message
swaq (liveaxle-hotmail) wrote :

I checked out the latest code and noticed that the called tile is not necessarily being the one turned sideways for a chi. In the screenshot attached the left tile is correctly turned sideways, but it should be the 5 of characters in that position, rather than the 6.

Revision history for this message
swaq (liveaxle-hotmail) wrote :

Logs attached.

Changed in rmahjong:
status: Fix Committed → Confirmed
Changed in rmahjong:
status: Confirmed → Fix Committed
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