256x32 Mapcrash

Bug #686200 reported by Spike
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Return To The Roots
Status tracked in S25client
S25client
Fix Released
Medium
OLiver

Bug Description

eine Karte der Größe 256x32 crasht bei spielstart. Reproduzierbar.

Tags: rev6875
Revision history for this message
Spike (fvv1) wrote :
Revision history for this message
NastX (jtrampe) wrote :

Program received signal SIGSEGV, Segmentation fault.
0x08216745 in GameWorldBase::LookForMilitaryBuildings(std::list<nobBaseMilitary*, std::allocator<nobBaseMilitary*> >&, unsigned short, unsigned short, unsigned short) const ()
(gdb) bt
#0 0x08216745 in GameWorldBase::LookForMilitaryBuildings(std::list<nobBaseMilitary*, std::allocator<nobBaseMilitary*> >&, unsigned short, unsigned short, unsigned short) const ()
#1 0x0821e8c9 in GameWorldGame::RecalcTerritory(noBaseBuilding const*, unsigned short, bool, bool) ()
#2 0x082c47c0 in nobHQ::nobHQ(unsigned short, unsigned short, unsigned char, Nation) ()
#3 0x08212d57 in GameWorld::Scan(glArchivItem_Map*) ()
#4 0x0821333d in GameWorld::LoadMap(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) ()
#5 0x081dc991 in GameClient::StartGame(unsigned int) ()
#6 0x0820a70d in GameServer::StartGame() ()
#7 0x0820a84e in GameServer::Run() ()
#8 0x081fb09b in GameManager::Run() ()
#9 0x0823306f in main ()

Changed in s25rttr:
status: New → Confirmed
importance: Undecided → Medium
assignee: nobody → OLiver (postfach-von-oli)
milestone: none → nightly
Revision history for this message
NastX (jtrampe) wrote :

Bitte beim nächsten mal denn Calltrace(die Aufrufliste) nicht in Bildform dazu packen^^

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