editor crashes when loading a map

Bug #685957 reported by Stefan Karpinski
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Undecided
Unassigned

Bug Description

Every time with every map that I want to load in the editor I got the same error message:
Stamm empire: barrier.barbarians="Barriere":[/home/widelands/src/logic/buildcost.cc:47] [buildcost] "blackwood=5]:
[/home/widelands/src/logic/buildcost.cc:43] tribe does not define a ware type with this name

The maps are playable.
bzr5771[widelands] under Linux

Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Thanks for reporting this issue.
This happens for me as well. It also happens when I try to create a new game with a non-barbarian tribe. Based on this, I suspect this is a similar issue to the one Qcumber-some fixed recently (http://bazaar.launchpad.net/~widelands-dev/widelands/trunk/revision/5768).

Changed in widelands:
status: New → Confirmed
Revision history for this message
SirVer (sirver) wrote :

can someone say when this was introduced? Is this related to german locale's been enabled?

Changed in widelands:
milestone: none → build16-rc1
Revision history for this message
Hans Joachim Desserud (hjd) wrote :

Not related to German locale, as I'm able to reproduce the problem with Norwegian locale. (Also tried with Widelands in English, same result).
In the revision I linked to in my previous post, the issue was the graphics for a building had been updated, but not the global conf-file. So starting a game with only barbarians would work fine, but not with other tribes. After updating the conf-file as well, it started working again. Since these issues seem so similar, I'm guessing they are, (though they may be unreleated for all I know). So my guess would be (if this is indeed a similar issue) that it was introduced together with the new graphics for barbarian barriers.

Revision history for this message
Nicolai Hähnle (nha) wrote :

It's probably related to Chuck's work on the barbarian building redesign. I think the new files that he uploaded have different names, and that caused the confusion in the case that Qcumber-some fixed, but it's admittedly a bit weird that the error message is something to do with buildcost wares.

Revision history for this message
Stefan Karpinski (stefan-karpinski) wrote :

Since 5772 it's fixed. Thank you , and keep on going with this great game.

SirVer (sirver)
Changed in widelands:
status: Confirmed → Fix Committed
Revision history for this message
SirVer (sirver) wrote :

Released in build16-rc1

Changed in widelands:
status: Fix Committed → Fix Released
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