Review - Storing the mission state in DB
Bug #685937 reported by
XavierAntoviaque
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Humanity Project |
Invalid
|
Medium
|
Vlad Dragu |
Bug Description
The session is not the right place to store mission state - if the
session is reset, the player will lose its current mission state. It
should be stored in the database.
Changed in hackit: | |
status: | New → Confirmed |
importance: | Undecided → Medium |
assignee: | nobody → Vlad Dragu (vlad-dragu) |
milestone: | none → alpha2.2 |
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I already store the mission state in the db. I use the mision_state table for this.