Updating models with already assigned textures
Bug #684296 reported by
Steve Audia ETC
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Wild Pockets |
New
|
Undecided
|
Unassigned |
Bug Description
Step 1: Export a model in max/maya with 4 textures
Step 2: Replace texture 4 with another texture in the builder
Step 3: Save the scene
Step 4: Re-upload the model with only 3 textures.
This will need some design conversations. I'm not sure what the right behavior
is.
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