Updating models with already assigned textures

Bug #684296 reported by Steve Audia ETC
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Wild Pockets
New
Undecided
Unassigned

Bug Description

Step 1: Export a model in max/maya with 4 textures
Step 2: Replace texture 4 with another texture in the builder
Step 3: Save the scene
Step 4: Re-upload the model with only 3 textures.

This will need some design conversations. I'm not sure what the right behavior
is.

To post a comment you must log in.
This report contains Public information  
Everyone can see this information.

Other bug subscribers

Remote bug watches

Bug watches keep track of this bug in other bug trackers.