The list of loadable maps for the editor does not list number of players
Bug #676241 reported by
Hans Joachim Desserud
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Recently, the list of maps were updated to display number of players along with the name of the map, which is a really nice addition. While this change has been implemented in both single- and multi-player, the list of maps for the editor (Main menu->Editor->Load map and Load map dialog from in-editor menu) is still using the old list with just map name. I think this list should be updated as well, in order to remain consistent with the others.
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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actually, this list should list filenames as the in-editor load list uses. Or rather, this list should not be there in the first place; it's only right to existence is because the editor reloads every bit of graphics anew when one loads a new map.
My ideal approach to solving this would be the following: unite all worlds into one. Then only load every bit of graphic only once. Now, the editor should only need to load graphics once and one does no longer need a load map from the main menu.