[R300g] System hangs when using direct rendering [patch available]
Bug #655592 reported by
Alexander Bondarenko
This bug affects 4 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Mesa |
Fix Released
|
Medium
|
|||
linux (Ubuntu) |
Fix Released
|
High
|
Unassigned |
Bug Description
My video card is Radeon mobility x700, I'am using Maverick RC with open source Gallium driver (OpenGL renderer string: Gallium 0.4 on RV410, OpenGL version string: 2.1 Mesa 7.10-devel). 2D and Compiz works fine, but system hangs when I playing Teeworlds or any other 3D/SDL game. It appears on any kernel, on included in distibution or zen-kernel (2.6.35).
affects: | ubuntu → mesa (Ubuntu) |
Changed in mesa (Ubuntu): | |
status: | Confirmed → Triaged |
importance: | Undecided → High |
tags: | added: patch |
Changed in linux (Ubuntu): | |
status: | Triaged → Incomplete |
Changed in mesa: | |
status: | Unknown → Fix Released |
Changed in mesa: | |
importance: | Unknown → Medium |
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Thanks for your report. Strictly speaking, gallium is not supported in Ubuntu 10.10 which ships the classic drivers instead. However I have seen the same issue with the classic drivers on RV410, it just happens more often with gallium. The workaround is to install a 2.6.36-rc7 kernel from the Kernel Mainline PPA, and boot with the drm_kms_ helper. poll=0 kernel option. Can you please check whether that solves your issue?