Large flam3 renders and Oversample 1 problem
Bug #651145 reported by
Andrew Ostrovsky
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Fractal Fr0st |
Fix Released
|
High
|
Erik Reckase |
Bug Description
While required memory will be reported the same with reduction of oversampling from 2 to 1 and doubling the image size, the rendering will not work with large dimensions (ex. 7200 by 5400 at Oversample 1 while working fine at 3600 by 2700 at Oversample 2). While the limitations may have something to do with flam3 abilities to render such large canvases some sort of user feedback would be appreciated, since currently nothing happens to alert the user of the issue.
Related branches
Changed in fr0st: | |
assignee: | nobody → Erik Reckase (e-reckase) |
Changed in fr0st: | |
status: | Confirmed → Fix Committed |
Changed in fr0st: | |
status: | Fix Committed → Fix Released |
To post a comment you must log in.
The underlying issue here is that the space reserved for the result image is not taken into account. At a size of 7200x5400 this is not a minor amount of memory. Therefore, the issue is that the former render actually takes less memory than the latter, but this is not correctly reported. Fix will be coming soon.