desync in "defeat all" as soon as victory messages are sent.
Bug #647155 reported by
Nasenbaer
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Critical
|
Unassigned |
Bug Description
As soon as victory messages are sent to the victorious players, the game desyncs.
Changed in widelands: | |
assignee: | nobody → SirVer (sirver) |
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I had this problem only with the autocrat win condition so far while testing the game reporting feature. See bug #576347. The collectors win condition never crashed so far. I will have a look at this.