Export svg for blender is incorrect
Bug #636564 reported by
angelwar
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Invalid
|
Undecided
|
Unassigned |
Bug Description
I use frequently inkscape and blender, but in the inkscape there is a problem. Inkscape not export svg full compatible for blender. if i save a file in svg format from the illustrator blender import this file in correct mode, but i save the file from inkscape blender not import in correct mode this file. Is not possible two software open source not communicate perfectly. Please resolve this bug. Thanks.
Changed in inkscape: | |
status: | Incomplete → Invalid |
status: | Invalid → Incomplete |
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My tests with importing SVG into Blender 2.49b on OS X 10.5.8 showed that the issue is not on Inkscape's side, but that - similar to other programs - Blender's support for SVG is limited: it does not like Inkscape's optimized path data (default since 0.47). SVG files created with 'Optimzed path data' turned off imported without major issues in Blender.
Proposing to close as 'Invalid' in Inkscape -> please report the issue with Blender.
Links: wiki.inkscape. org/wiki/ index.php/ Release_ notes/0. 47#Optimized_ path_data> www.inkscape- forum.de/ discussion/ 2466/geloest- inkscape- svg-wird- in-blender- importiert- nur-teilweise- angezeigt/ #Item_0> /bugs.launchpad .net/inkscape/ +bug/458388> thread. gmane.org/ gmane.comp. graphics. inkscape. devel/33719>
Optimized path data:
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Discussion in (German) Inkscape User forum:
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Similar issues in other applications:
Bug #458388 “Rendering errors in QtSvgRenderer due to changed SVG output in Inkscape 0.47”
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Issues with SVG preview on Kubuntu:
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