mpris2 playback status behaving as if it were static

Bug #631893 reported by Conor Curran
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
The Sound Menu
Fix Released
Low
Conor Curran
indicator-sound (Ubuntu)
Fix Released
Low
Conor Curran

Bug Description

Binary package hint: indicator-sound

load two players on to the menu, it can be seen that pressing play on one will result in the play back symbol for the other player to change in accordance with the transport state of the player in use.

it can also be seen that dbus-monitor only shows one propertly-changed signal being sent by the correct player.

However the trace from the service shows that the propertly-changed callback in both instances of mpris2controller (one for each player) are triggered by the one dbus signal. What is odd is that the property-changed signal for metadata changes. which uses the exact same code, behaves as it should do.

Related branches

Conor Curran (cjcurran)
summary: - mpris2 property changed interface for playback status behaving as if it
- were static
+ mpris2 playback status behaving as if it were static
Changed in indicator-sound:
assignee: nobody → Conor Curran (cjcurran)
status: New → Confirmed
Changed in indicator-sound (Ubuntu):
importance: Undecided → Low
Conor Curran (cjcurran)
Changed in indicator-sound:
importance: Undecided → Low
milestone: none → 0.4.4
Conor Curran (cjcurran)
Changed in indicator-sound:
milestone: 0.4.4 → none
Conor Curran (cjcurran)
Changed in indicator-sound:
milestone: none → 0.4.5
Conor Curran (cjcurran)
Changed in indicator-sound:
status: Confirmed → Fix Committed
Changed in indicator-sound (Ubuntu):
assignee: nobody → Conor Curran (cjcurran)
Changed in indicator-sound (Ubuntu):
status: New → Fix Released
Conor Curran (cjcurran)
Changed in indicator-sound:
status: Fix Committed → Fix Released
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