road has two carriers from type 2 and no human worker

Bug #593348 reported by David Allwicher
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Low
Timowi

Bug Description

If you split a road with 2 working carriers, one part has a human worker the other part has an animal worker.
If the road is busy a second worker will be requested, this is in both cases (sometimes) a worker from type 2.
You have roads without human workers.

Tags: worker
David Allwicher (aber)
tags: added: worker
Revision history for this message
Nicolai Hähnle (nha) wrote :

Thank you for the report. This is one of those bugs that would probably have gone unnoticed for ages otherwise, since it really depends on how you play.

Should be simple enough to fix, really.

Timowi (timo-wingender)
Changed in widelands:
assignee: nobody → Timowi (timo-wingender)
importance: Undecided → Low
Revision history for this message
Timowi (timo-wingender) wrote :

This should be fixed in 5406. Can you confirm this?

Changed in widelands:
status: New → Fix Committed
Revision history for this message
David Allwicher (aber) wrote :

At first glance it looks like this problem is fixed.

David Allwicher (aber)
Changed in widelands:
milestone: none → build16-rc1
Revision history for this message
SirVer (sirver) wrote :

Released in build16-rc1

Changed in widelands:
status: Fix Committed → Fix Released
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