motorcycles becoming white and armagetron crashes

Bug #592562 reported by Portgas D.Ace
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Armagetron Advanced
Incomplete
Undecided
Portgas D.Ace

Bug Description

Since i intalled windows 7, the game crashed without preventing. I have no error message and the game can crash between 15 min and 40 min

Revision history for this message
Manuel Moos (z-man) wrote :

Please attach your user.cfg. There doesn't seem to be a general problem with Windows 7, it's probably an issue with your graphics driver.

Changed in armagetronad:
status: New → Incomplete
Revision history for this message
Portgas D.Ace (olivier-richard-or) wrote :
Download full text (50.4 KiB)

############################################################################################
# IMPORTANT: Users should NOT edit this file. Instead, copy the
# lines you want to change into a new file named autoexec.cfg
# ( either here or in your var directory ).
# This file will be overwritten when you upgrade, autoexec.cfg won't.
# Be sure to save the file as plain text, not rich text, especially
# if you're using TextEdit on a Mac.
############################################################################################

############################################################################################
#
# arena settings
#
############################################################################################

RESOURCE_REPOSITORY_SERVER http://resource.armagetronad.net/resource/ # default resource repository, determined by the server
RESOURCE_REPOSITORY_CLIENT http://resource.armagetronad.net/resource/ # fallback resource repository determined on the client (no use changing it on the server)

# defaults:
ARENA_AXES 4 # sets the number of possible driving directions (used only when map is axes-independent)
MAP_FILE Anonymous/polygon/regular/square-1.0.1.aamap.xml # sets the file path for the map, and if required, the URI to download the map from, in parenthesis

############################################################################################
# example sniplets
############################################################################################

#MAP_FILE Your_mom/clever/repeat-0.3.2.aamap.xml # square with obstacles

#MAP_FILE Your_mom/clever/inaktek-0.7.2.aamap.xml # octagon with obstacles
#ARENA_AXES 8 # set automatically by map to this value

#MAP_FILE Luke-Jr/HexaTRON/HexaTRON-0.4.3.aamap.xml # hexagonal flower
#ARENA_AXES 6 # set automatically by map to this value

#MAP_FILE Anonymous/polygon/regular/40-gon-0.1.1.aamap.xml # almost circular
#MAP_FILE Anonymous/polygon/regular/diamond-1.0.2.aamap.xml # like the square, but corners cut off

#MAP_FILE Z-Man/fortress/zonetest-0.1.0.aamap.xml # test map for fortress zones
#MAP_FILE Z-Man/fortress/for_old_clients-0.1.0.aamap.xml # fortress map compatible with older clients

# for full compatibility of the for_old_clients map, you have to also follow the
# setting instructions in the comments inside the xml file.

############################################################################################
#
# networking settings
#
############################################################################################

BACKWARD_COMPATIBILITY 1000 # Maximum number of network protocol versions backward compatibility ( will be clamped to maximal supported value; set to zero to not accept logins from older clients )
NEW_FEATURE_DELAY 0 # Disable features that only came in during the last X protocol versions.

MAX_CLIENTS 16 # maximum number of clients that can connect...

Changed in armagetronad:
assignee: nobody → Portgas D.Ace (olivier-richard-or)
Revision history for this message
Manuel Moos (z-man) wrote :

That is not user.cfg, it's settings.cfg. user.cfg can be found in your user profile directory. Sorry, I don't know where exactly, Microsoft changed the precise location on every release.

Revision history for this message
Portgas D.Ace (olivier-richard-or) wrote :
Download full text (17.9 KiB)

It's this ? If no, i not found sry :/

#########################################################################
# IMPORTANT: Users should NOT edit this file. Instead, copy the
# lines you want to change into a new file named autoexec.cfg
# ( either here or in your var directory ).
# This file will be overwritten when you upgrade, autoexec.cfg won't.
# Be sure to save the file as plain text, not rich text, especially
# if you're using TextEdit on a Mac.
#########################################################################

#########################################################################
#
# Policies
#
#########################################################################

# As all Armagetron subsystems, Authentication is complex and has many
# options for you to tweak. The policies for the default settings were
# chosen with the following priorities:
# 1. Compatibility with old clients
# 2. Security
# 3. General usability
# If you are a very security aware person, you will probably disagree
# with the priority choilce of 1. vs 2, and want to get maximal security,
# even if that means old clients will not be able to authenticate on
# your server; in this case, uncomment the following line:

# HASH_METHOD_BLACKLIST bmd5

# this will disable the hash protocol clients up to 0.2.8.2.1 knew as
# the only one, which is vulnerable to relatively easy man in the
# middle attacks. New clients will, by default, refuse to use it, so
# if the the admins on your server are well educated and protect their
# login data with all means available to them, which includes using an
# up-to-date client, you should be safe even without this setting.
# You may get the occasional faked login from a regular player, though.

#########################################################################
#
# Local Accounts
#
#########################################################################

# To help your local users store their passwords, you should change the
# following settings to something server-specific:

MD5_PREFIX %u:
MD5_SUFFIX :arma

# those are strings that are appended/prepended to the password before
# the hash function is applied to them. So far, only the md5 protocol
# supports them, bmd5 ignores them. If you put a %u into the strings,
# it will be replaced by the username. This helps combat precomputation
# attacks; for team accounts, it will force the password to be kept in
# memory in plain text, though (not much of a problem).
# You need to set these up before you define the accounts.

# The following commands are available for you to create local accounts:

# LOCAL_USER <user name> <user password>

# Creates an account for a single player. You should restrict the username
# to ASCII characters, best lowercase letters and numbers, and avoid spaces
# and the symbols @, #, \, :, and %. They will still work, but look ugly
# in the logs and on the screen because they all need to get escaped.
# Spaces in the username, if you absolutely must have them, need to
# be quoted or escaped, the user "Foo Bar" can get an account with either
# LOCAL_USER "Foo Bar" <password>
# or
# LOCAL_USER Fo...

Revision history for this message
Manuel Moos (z-man) wrote :

That's settings_authentication.cfg.

Revision history for this message
Portgas D.Ace (olivier-richard-or) wrote :

sry i really not found :/, i have try version 0.3 to arma and with this (default setting) i have no bug! Why ?

Revision history for this message
Portgas D.Ace (olivier-richard-or) wrote :
Download full text (22.5 KiB)

Sorry for time, i have found !

   ADMIN_PASS NONE
                       AI_IQ 100
                  ALIVE_LOCX 0.45
                  ALIVE_LOCY -0.95
                  ALIVE_SIZE 0.13
               ALLOW_CAM_1_0 1
               ALLOW_CAM_1_1 1
               ALLOW_CAM_1_2 1
               ALLOW_CAM_1_3 1
               ALLOW_CAM_1_4 1
               ALLOW_CAM_1_5 1
               ALLOW_CAM_1_6 1
               ALLOW_CAM_2_0 1
               ALLOW_CAM_2_1 1
               ALLOW_CAM_2_2 1
               ALLOW_CAM_2_3 1
               ALLOW_CAM_2_4 1
               ALLOW_CAM_2_5 1
               ALLOW_CAM_2_6 1
               ALLOW_CAM_3_0 1
               ALLOW_CAM_3_1 1
               ALLOW_CAM_3_2 1
               ALLOW_CAM_3_3 1
               ALLOW_CAM_3_4 1
               ALLOW_CAM_3_5 1
               ALLOW_CAM_3_6 1
               ALLOW_CAM_4_0 1
               ALLOW_CAM_4_1 1
               ALLOW_CAM_4_2 1
               ALLOW_CAM_4_3 1
               ALLOW_CAM_4_4 1
               ALLOW_CAM_4_5 1
               ALLOW_CAM_4_6 1
                 ALPHA_BLEND 1
  ARMAGETRON_LAST_SCREENMODE -1
ARMAGETRON_LAST_SCREENMODE_H 480
ARMAGETRON_LAST_SCREENMODE_W 800
  ARMAGETRON_LAST_WINDOWSIZE -1
ARMAGETRON_LAST_WINDOWSIZE_H 600
ARMAGETRON_LAST_WINDOWSIZE_W 800
       ARMAGETRON_SCREENMODE -1
     ARMAGETRON_SCREENMODE_H 480
     ARMAGETRON_SCREENMODE_W 800
       ARMAGETRON_WINDOWSIZE -1
     ARMAGETRON_WINDOWSIZE_H 600
     ARMAGETRON_WINDOWSIZE_W 800
         AUTHORITY_BLACKLIST
         AUTHORITY_WHITELIST
                    AUTO_AIS 0
                AUTO_INCAM_1 0
                AUTO_INCAM_2 0
                AUTO_INCAM_3 0
                AUTO_INCAM_4 0
                     AUTO_IQ 0
                AUTO_LOGIN_1 0
                AUTO_LOGIN_2 0
                AUTO_LOGIN_3 0
                AUTO_LOGIN_4 0
              AXES_INDICATOR 0
                 BIG_BROTHER 0
          BOOKMARK_0_ADDRESS
             BOOKMARK_0_NAME
             BOOKMARK_0_PORT 4534
         BOOKMARK_10_ADDRESS
            BOOKMARK_10_NAME
            BOOKMARK_10_PORT 4534
          BOOKMARK_1_ADDRESS
             BOOKMARK_1_NAME
             BOOKMARK_1_PORT 4534
          BOOKMARK_2_ADDRESS
             BOOKMARK_2_NAME
             BOOKMARK_2_PORT 4534
          BOOKMARK_3_ADDRESS
             BOOKMARK_3_NAME
             BOOKMARK_3_PORT 4534
          BOOKMARK_4_ADDRESS
             BOOKMARK_4_NAME
             BOOKMARK_4_PORT 4534
          BOOKMARK_5_ADDRESS
             BOOKMARK_5_NAME
             BOOKMARK_5_PORT 4534
          BOOKMARK_6_ADDRESS
             BOOKMARK_6_NAME
             BOOKMARK_6_PORT 4534
          BOOKMARK_7_ADDRESS
             BOOKMARK_7_NAME
             BOOKMARK_7_PORT 4534
          BOOKMARK_8_ADDRESS
             BOOKMARK_8_NAME
             BOOKMARK_8_PORT 4534
          BOOKMARK_9_ADDRESS
             BOOKMARK_9_NAME
             BOOKMARK_9_PORT 4534
   BOOKMARK__MASTER0_ADDRESS
      BOOKMARK__MASTER0_NAME
      BOOKMARK__MASTER0_PORT 4534
  BOOKMARK__MASTER10_ADDRESS
     BOOKMARK__MASTER10_NAME
     BOOKMARK__MASTER10_PORT 4534
   BOOKMARK__MASTER1_ADDRESS
      BOOKMARK__MASTER1_NAME
      B...

Changed in armagetronad:
status: Incomplete → In Progress
Changed in armagetronad:
status: In Progress → New
Revision history for this message
Portgas D.Ace (olivier-richard-or) wrote :

no solution ?

Revision history for this message
Tru (u-rootkid123-gmail-com) wrote :

check if you have the newest video driver for your video adapter installed on your windows 7 system.

Revision history for this message
Manuel Moos (z-man) wrote :

Forum user Mateo is having the same problem. His specs:
- your operating system
My system is Windows 7 home premium.
- the model of your graphics card
The graphics card is the ATI Radeon HD 5670.
- the version of your graphics card driver
Version 8.690.0.0
- the version of Armagetronad you're using?
0.2.8.3.1

Changed in armagetronad:
status: New → Incomplete
Revision history for this message
Manuel Moos (z-man) wrote :

Mateo writes that a driver update fixed it:
"basically, all I really had to do was upgrade the graphics card. I went from 8.69, to 8.74, and I've been on armagetron for 2 hours now. Haven't crashed once. I did uninstall arma first and re-install tho, not sure if that affected it at all."

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