Change rendering engine during render crashs Fr0st

Bug #574764 reported by Luis Gonzaga
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Fractal Fr0st
Fix Released
Critical
Vitor Bosshard

Bug Description

How to reproduce the bug:

1) Choose flam4 rendering engine;
2) Choose one flame and start render;
3) While render is running go to File > Preferences > Rendered tab and change to flam3.

Fr0st will generate the following error message:

Traceback (most recent call last):
Exception in thread bgRenderLoop:
Traceback (most recent call last):
File “threading.pyc’, line 523, in _bootstrap_inner
File “threading.pyc”, line 477, in run
File “fr0stlib\decorators.pyc”, line 67, in wrapper
File “fr0stlib\gui\rendererpyc’, line 105, in bgRenderLoop
File “fr0stlib\decorators.pyc”, line 67, in wrapper
File “fr0stlib\gui\renderer.pyc”, line 135, in process
File “fr0stlib\gui\renderer.pyc’, line 153, in OnlmageReady
File “wx\_gdi.pyc’, line 908, in BitmapFromBufferRGBA
TypeError: expected a readable buffer object

Changed in fr0st:
status: New → Confirmed
importance: Undecided → Critical
assignee: nobody → Vitor Bosshard (algorias)
milestone: none → 1.2.0
Changed in fr0st:
status: Confirmed → Fix Released
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