Unable to recall previous message in the tutorial
Bug #564988 reported by
Nicolai Hähnle
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Playing through the tutorial, I noticed that when you accidently dismiss one of the tutorial messages (e.g. by right-clicking) before reading them fully, you cannot get back to them. A novice will then be entirely stuck without knowing what to do.
I suggest that a short notice summarizing what one has to do should be added to the Objectives menu.
Related branches
lp:~sirver/widelands/tutorial_mission
Merged
into
lp:widelands
- Chuck Wilder: Needs Fixing (playtesting, spellchecking)
-
Diff: 2904 lines (+1455/-235)41 files modifiedcampaigns/cconfig (+2/-2)
campaigns/emp01.wmf/scripting/texts.lua (+5/-5)
campaigns/emp02.wmf/scripting/texts.lua (+4/-4)
campaigns/t01.wmf/scripting/initial_messages.lua (+1/-1)
campaigns/t01.wmf/scripting/khantrukhs_talking.lua (+1/-1)
campaigns/t01.wmf/scripting/texts.lua (+5/-5)
campaigns/t02.wmf/scripting/mission_thread.lua (+1/-1)
campaigns/t02.wmf/scripting/mission_thread_texts.lua (+2/-2)
campaigns/t03.wmf/scripting/texts.lua (+14/-14)
campaigns/tutorial01.wmf/elemental (+1/-1)
campaigns/tutorial01.wmf/player_names (+6/-0)
campaigns/tutorial01.wmf/player_position (+2/-0)
campaigns/tutorial01.wmf/scripting/init.lua (+527/-73)
campaigns/tutorial01.wmf/scripting/texts.lua (+425/-104)
src/economy/flag.cc (+11/-0)
src/economy/flag.h (+1/-0)
src/economy/road.cc (+18/-0)
src/economy/road.h (+1/-0)
src/logic/building.cc (+26/-0)
src/logic/building.h (+2/-0)
src/logic/immovable.cc (+9/-0)
src/logic/immovable.h (+10/-0)
src/logic/legacy.cc (+17/-0)
src/save_handler.cc (+3/-0)
src/save_handler.h (+5/-1)
src/scripting/lua_game.cc (+46/-8)
src/scripting/lua_map.cc (+83/-2)
src/scripting/lua_map.h (+31/-2)
src/scripting/lua_ui.cc (+63/-0)
src/scripting/lua_ui.h (+4/-0)
src/scripting/scripting.cc (+5/-0)
src/scripting/test/ts.wmf/scripting/test_baseimmovables.lua (+2/-0)
src/scripting/test/ts.wmf/scripting/test_constructionsite.lua (+46/-0)
src/scripting/test/ts.wmf/scripting/test_flag.lua (+7/-1)
src/scripting/test/ts.wmf/scripting/test_immovables.lua (+1/-0)
src/scripting/test/ts.wmf/scripting/test_road.lua (+11/-4)
src/scripting/test/ts.wmf/scripting/test_ui.lua (+16/-0)
src/ui_basic/panel.cc (+32/-0)
src/ui_basic/panel.h (+4/-0)
src/wlapplication.cc (+0/-2)
src/wui/interactive_base.cc (+5/-2)
Changed in widelands: | |
assignee: | nobody → SirVer (sirver) |
status: | New → Confirmed |
Changed in widelands: | |
status: | Confirmed → In Progress |
Changed in widelands: | |
status: | In Progress → Fix Committed |
Changed in widelands: | |
assignee: | SirVer (sirver) → nobody |
To post a comment you must log in.
I agree. The objective menu is not explained yet though.
Note that the tutorial will still change: I plan to add some UI scripting to open & close windows and push/highlight buttons. The map will be changed as well.