Import files of 130 images or more hang program execution

Bug #562082 reported by piedramania
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
OpenShot Video Editor
Fix Released
Undecided
Unassigned

Bug Description

When trying to import 130 or more images, the "Import File" dialog hangs, and the program stops working.
I tried with version 1.1.2 on Ubuntu 9.10 and version 1.1.3 on Kubuntu 9.10 with 10.04 betas.
I don't think it is an issue of image size, since I tried with small and big images: 36 MB or 450 MB sum. I all cases, importing a hundred images worked, but importing 130 fails.

Doing an extended test with a set of 36 Mb images sum, importing 126, 127, 128 or 129 images worked. But importing 130 or more fails.

This might be related to bug #420369 (https://bugs.launchpad.net/openshot/+bug/420369).

Revision history for this message
Andy Finch (fincha) wrote :

I've been trying to reproduce this for a while, and have not been able to, Using Karmic 32 bit, v0.5.0 of MLT 130+ images import without a problem. Openshot does gray out for up 5-10 seconds, but it comes back OK.

You might want to monitor your system resources during the import - I monitored mine, but didn't notice anything unusual - YMMV.

Changed in openshot:
status: New → Triaged
Revision history for this message
piedramania (piedramania) wrote :

Correctly, I tried out with version 1.1.3, on kubuntu 10.04, and the issue seems to have been corrected.
I'm using MLT 0.5.4

Curiously, I tried some time ago the same version of openshot (1.1.3), but with kubuntu Karmic (9.10), and 1.1.2 with Ubuntu 9.04, and it failed to import more than 130 images. This might mean that the bug is from the K/Ubuntu guys?

That time, I made sure I wait enough time for the importing process to finish. It was not a matter of time delay. It never came back from the black out. It just hang.
However, I don't remember about the cpu usage. Neither about the MLT version.

Revision history for this message
moimael (moimael) wrote :

Maybe an mlt related problem, 0.5.4 certainly fixed it.

Changed in openshot:
status: Triaged → Fix Released
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