Pursue/Seek destination check

Bug #551738 reported by Srinavin Nair
10
This bug affects 2 people
Affects Status Importance Assigned to Milestone
Panda3D
New
Undecided
Unassigned

Bug Description

the completion of the seek and pursue is determined by "int(target_distance) == 0". meaning a distance to the target < 1 will make it finish, but depending on the scale of the models used in a game this isnt very practical.

Tags: pandai
Revision history for this message
paniq (paniq) wrote :

Can confirm. Also influences path following, where, additionally, there is an even worse hardcoded threshold of 5 for every intermediate node. I don't really understand why 5. What units has this guy been working with?

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