buildings do not get build although materials are available

Bug #538296 reported by Nasenbaer
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Critical
Timowi
Build15
Fix Released
Critical
Unassigned

Bug Description

with current trunk (bzr rev. 5030) I faced a bug while watching a computer player only game:

After reloading a savegame (from save revision - savegame attached) many constructionsites of different players get their requested build materials (in most cases this seem to happen with trunks, but not sure whether this is connected) - but they do not get build further (altough they were already partly build before - so a builder is in there).

This is possibly caused by the change with init() calls.

Revision history for this message
Nasenbaer (nasenbaer) wrote :
Timowi (timo-wingender)
Changed in widelands:
assignee: nobody → Timowi (timo-wingender)
Timowi (timo-wingender)
Changed in widelands:
status: Confirmed → Fix Committed
Revision history for this message
SirVer (sirver) wrote :

Releasd in build15-rc1

Changed in widelands:
status: Fix Committed → Fix Released
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