When left idle boots' server connection will die.
Bug #523037 reported by
Clark Boylan
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Boots |
Fix Released
|
High
|
Max Goodhart |
Bug Description
The connect method is called before entering the main loop of the program. If left alone for a while (sorry no hard numbers yet) the connection will die (perhaps it times out?) and the next query will fail causing boots to crash.
Related branches
lp:~chromakode/boots/status
(Merged)
Changed in boots: | |
importance: | Undecided → High |
Changed in boots: | |
milestone: | none → initial |
Changed in boots: | |
assignee: | nobody → Chromakode (chromakode) |
Changed in boots: | |
status: | New → Fix Committed |
Changed in boots: | |
status: | Fix Committed → Fix Released |
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To reproduce:
mgood@capstone11 ~/D/c/b/ boots.mgood> cs.pdx. edu -D world -l python -c " state_read: lost connection to server (EOF) boots.mgood>
./bin/boots -H capstonedd.
import time
time.sleep(60*10)
console.run('SELECT * FROM city LIMIT 1;')
"
None
None
ERROR 0 :: drizzle_
mgood@capstone11 ~/D/c/b/