100% CPU when playing with or without crossfading
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
alsa-driver (Ubuntu) |
Expired
|
Low
|
Unassigned | ||
rhythmbox (Ubuntu) |
Expired
|
Medium
|
Unassigned | ||
Bug Description
Binary package hint: rhythmbox
CPU usage rises to 100% (one core fully occupied) for Rhythmbox, with or without crossfading enabled. When I stop the playing, the CPU usage comes back to normal, but then when I re-play it, it's again 100%. I have to restart the app to get it working normally, but I never know when I'm going to have to restart it again.
It's really pissing off especially when the cooler kicks in ;D so please let me know if I could help you doing some tests or something.
I've had this problem re-occuring for several months now; I can't quite even tell which version of rhythmbox it was back then.
ProblemType: Bug
Architecture: i386
Date: Sun Feb 14 20:48:03 2010
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/bin/rhythmbox
NonfreeKernelMo
Package: rhythmbox 0.12.5-0ubuntu5.2
ProcEnviron:
LANGUAGE=
LANG=pl_PL.UTF-8
SHELL=/bin/bash
ProcVersionSign
SourcePackage: rhythmbox
Uname: Linux 2.6.31-18-generic i686
Changed in rhythmbox (Ubuntu): | |
importance: | Undecided → Medium |
tags: | added: karmic |
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