Random layout crashes SocNetV, if a node is removed
Bug #515758 reported by
Dimitris Kalamaras
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
SocNetV |
Fix Released
|
Critical
|
Dimitris Kalamaras |
Bug Description
similar to #515756:
if a node is deleted, and then you press Ctrl+0 (to randomly layout nodes), SocNetV crashes.
Changed in socnetv: | |
status: | Fix Committed → Fix Released |
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This bug actually would occur in every layout action, after a node removal, due to a naive nodeVector.erase( i ) line in code (we were not checking if i existed...).
This bug has just been fixed in development trunk:
http:// socnetv. svn.sourceforge .net/viewvc/ socnetv? view=rev& revision= 554