Random layout crashes SocNetV, if a node is removed

Bug #515758 reported by Dimitris Kalamaras
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
SocNetV
Fix Released
Critical
Dimitris Kalamaras

Bug Description

similar to #515756:

if a node is deleted, and then you press Ctrl+0 (to randomly layout nodes), SocNetV crashes.

Revision history for this message
Dimitris Kalamaras (dimitris-kalamaras) wrote :

This bug actually would occur in every layout action, after a node removal, due to a naive nodeVector.erase( i ) line in code (we were not checking if i existed...).

This bug has just been fixed in development trunk:

http://socnetv.svn.sourceforge.net/viewvc/socnetv?view=rev&revision=554

Changed in socnetv:
importance: Undecided → Critical
status: New → Confirmed
assignee: nobody → Dimitris Kalamaras (dimitris-kalamaras)
milestone: none → 0.90
status: Confirmed → Fix Committed
Changed in socnetv:
status: Fix Committed → Fix Released
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